In this post we will show you How to Prepare your project for Rendering.

 
How to Prepare your Project for Rendering - screen 1
1. Right before submitting your scene for rendering,  go to 3D Max menu and select Asset Tracking. 
2. Select All Textures and click with right mouse button then select Strip Path.
After using “Strip Path” all textures it look like this
How to Prepare your Project for Rendering - screen 4
3. After you finished with Textures you must go to Rendering -> Render Setup
How to Prepare your Project for Rendering - screen 5
– From Common tab you must choose a Time Output (Single, Range or some Frames)

– From Output Size you must select a Resolution

 

How to Prepare your Project for Rendering - screen 6
– From Render Output you must select SAVE OUTPUT and Output type  (jpg, tar, png, etc …)

How to optimize your project

– From Settings tab you must select Bucket size and Sequence from System.

4. After this SAVE your Project and Archive All files (textures, maps, light cache, irradiance map, 3d Max file – basically, all files that rend-it.com will need to render your project properly) in one archive.
 Upload the Archive on our Private FTP Server.
*How to use Rend-it FTP server you can find here.

There are two ways to archive your project:

Manually
Using Max Script

How to Prepare your Project for Rendering - screen 8

For Manually archiving, you must put all files in one folder and click right mouse button then click Add to Archive.

How to Prepare your Project for Rendering - Archive name and parameters
1. You must select Compression method ( BEST ) and Split to volumes in MB ( 25 MB )

2. After Archive is ready you must upload it to our FTP Server.

*How to use Rend-it FTP server you can find here.

 Using Max Script named mb_resource_collector

How to Prepare your Project - Script
1. Download  mb_resource_collector and import it in 3ds Max. Go to MAXScript tab and select Run Script
How to Prepare your Project for Rendering - Script 2
2. Navigate to mb_resource_collector.mse and select it
How to Prepare your Project for Rendering - Executing
How to Prepare your Project for Rendering - Executing 2
3. Go to MAXScript Utility dropdown list, from which you can select it to execute it

4. You must choose Target Path where project will be saved. Then you must select:
– Update asset path names
– Include .max scene file
– Convert to relative paths
– Create .zip archive
and press Collect files
Go to your Target Path directory and upload the archive to our FTP Server

*How to use Rend-it FTP server you can find here.